Thursday 20 February 2014

First Ever Zbursh Sculpt




This was for a second part of a project at University.  The brief was simple create a character bust sculpt related to your chosen Environment project.

The Brief gave the requirements of the following:

Sculpt a head and bust which links into the same licensed universe.
This should be realistic and fit within relevant technical parameters and time constraints.

E.g. Sports arena could be Ronaldo.

The bust to be consistent with current generation limits. No greater than 12,000 triangles.

Texture maps:

A combination of:

Normal maps,
Specular maps,
Glow maps,
Alpha channels,
Etc.

Size between: 128 up to 1024 pixels.

File formats are TGA, DDS or BMP if indexed linked.

For mine I wanted to create an American Football Player, However this soon came to become tricky finding the resource images. As many sources found only showed the front on view of the player and any other view showed the player with the American Football helmet gear on.

So for me to by pass this I opted to bypass this by creating a Jacksonville Jaguars Cheerleader.

As this required no specific look to the character itself.










No comments:

Post a Comment