Wednesday 26 March 2014

Major Project Production Bike Parts #Frame


The final part of the construction stage of the bike. And in fact the most important part the frame. 


To start off the frame I blocked in the back end of the frame using simple shapes.

This then led into creating the main body of the frame, started off with a two boxes one for the top tube and then one for the bottom, The top tube was then cut down the middle to allow me to symmetry it later on.


This image shows the top tube with the symmetry modifier applied, I also added some edges around the harsh edges of the box mesh to add more roundness to the mesh this was done my selecting the edges and applying a chamfer.


I then went back to the rear end of the frame and added more detail to the blocked out meshes.


The top rear section was then mirrored to the other side using the symmetry modifier, then collapsed into edit poly, while the lower section at the back was duplicated and mirrored.  Then went onto adding in the fine details, such as the bolts done by creating a cylinder with multiple extrusions.


Then went onto creating the headtube this was done by creating a cylinder and aligning it up with the image. While also finally merging the top tube and bottom tube together creating the main body of the frame.

This then got attached to the main body of the frame by adding in extra loops around the headtube.

Created some low poly bolts for the frame to then be baked onto at a later date. This then lead on to fine tuning the frames topology.


To finish the frame off I created the very lower part of the main body to close the gap from the top area. and creating an inside to the mesh as well. This was a tricky part and required me to think about the topology a lot.


This image shows the Final design with the seat post area finally attached to the curved tube section.

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