Thursday 22 May 2014

Major Project Production #Environment Jump Landing

So for the landing of the jump I took this image as my man reference for texturing the log parts of the model.

Its from the racing game Motor Storm which is a PlayStation exclusive.


To begin I started by creating the landing ramp itself this will be textured with a mud and grass like texture.


Once I got the shape of the ramp the way I wanted I created the logs, I Created one then unwrapped the mesh before duplicating the mesh.



I created two texture sheets for the logs just like the reference one for the main log texture the other for the ends.


This is a final mesh textured in view port of 3ds max.




No comments:

Post a Comment