Started by creating rocks with the help and advice from the digital tutors tutorial this got me off to a good start allowing me to create a range of rock from small, medium and large. Currently working on a mound of rocks which will allow me to blend them in better.
I created the high poly in Zbrush and from there used decimation master to create the low which I tidied up in max before creating UV's and finally baking in x-normals.
The images above show the low poly with the Normal and AO baked in marmoset toolbag 2.
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