Showing posts with label Next Gen Crate. Show all posts
Showing posts with label Next Gen Crate. Show all posts

Wednesday, 29 October 2014

Next Gen Crate

Decided to try and learn some new Next gen texturing techniques so made a Crate something simple but can look good with the right texture skills.


Started by creating the high poly mesh. Created one face of the box and a corner section which I then duplicated the face of the box to create half of the box. 


The Final High Poly looks like this.


This is the Final Low Poly which I used the high as a base.


 Exploded mesh for bakes.


Final Diffuse With AO.


Metalness Map.


Normal Map.


Roughness Map.


Final Outcome.