It's this time again and another Throw Back Thursday has come around. Here Is a video of some of my work I've done, It was created in second year of uni the project was simple create a low poly character and get it to run around a game level as a playable character. For this I followed the digital tutors tutorial to create the character itself, through this I learned many new techniques to modelling and especially hand painting textures. I decided to call Him Axel due to the Axe on his back, For this I also needed to rig the character, I used the Biped system found within 3DS MAX and also tested the rig with a number of different motion capture data to ensure my rig was at a high enough standard before going into unity. Once in unity I followed a tutorial found on their website about setting up playable characters with their animations using a node based approach. What you will find below is a Video showing off the character and a download link for the level for you to have a play :).
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